The current QB rating system in the NFL is flawed. Case in point: The QB rating for Tommy Maddox (Steelers) is around 78 while Ratay (49ers) is like 98. Hot gun right? NOT. Ratay has thrown about 6 passes vesus the 80 that Maddox has thrown.
The rating does not rate QB's. It rates passeing efficiency but it doesn't even do that well. It measures passes that are caught vesus ones that are not caught, including drops after catches, tips, interceptions due to bonehead receivers not running the right routes, and the list goes on.
Take the existing system and add factors for the number of attempts, then include a factor for receiver errors. This would include things like a reciever who runs the wrong route, doesn't turn around, drops a catch, etc. Certainly a simple set of rules would at least clean up the rating system.
While this isn't the worst rating system, it is very limited in scope and the rating itself reflects factors that have NOTHING to do with the QB. How about a reciever rating. I can think of a few overpaid WR's that are either half hearted or who are more likely to drop the pass than catch it.
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I think a lot of this issue could be solved (and maybe not even need a QB rating tweak) if the NFL kept stats on Dropped Passes. It isn't an official stat and never appears in any box score. It's kelt track of unofficially (and only moderately accurately) by the press box.
We just need to get the stat adopted (they did it w/ Sacks and Tackles). QB rating can still demonstate passing efficiency, but when viewed next to # of dropped passes, the information becomes more useful.
BTW- Counting dropped passes would help Fantasy Leagues a TON! QB's, RBs, and Defenses can all score negative points when they do something bad (or make a rushing/passing attempt for example). Since WR's (and TE's) only appear in the stats when they make a catch (though they can lose pts for a fumble), it's impossible to deduct points for a dropped pass.